OPTIMIZE()
OPTIMIZE() was made for the BlackThornProd Game Jam #3, and involves a story of game development and subtractive design. This is my first completed project made in Unity. All assets are made by yours truly.
| Status | Released |
| Platforms | HTML5 |
| Author | Vidoben |
| Genre | Platformer |
| Made with | Unity |
| Tags | 2D, My First Game Jam, Pixel Art, Short |

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