OPTIMIZE()
OPTIMIZE() was made for the BlackThornProd Game Jam #3, and involves a story of game development and subtractive design. This is my first completed project made in Unity. All assets are made by yours truly.
Status | Released |
Platforms | HTML5 |
Author | Vidoben |
Genre | Platformer |
Made with | Unity |
Tags | 2D, My First Game Jam, Pixel Art, Short |
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